
He co-leads the Bordille Records art label with François Larini, works closely with & records for Canadian imprint Yatra Arts and is also part of SHAPE Network during 2016. He has been invited by different art schools in Europe. Julien Bayle is also an art teacher and provides advanced technical courses about the place of technology in new media creation. He performed his audio-visual live performances in international festivals like ELEKTRA in Canada, or sound:frame in Austria and exhibited his work in galleries in Europe. He depicts a world saturated by meaningless informations, societies complexity through a positive-nihilist kind of deconstruction of processes, structures and results. His work is based on both experimentations and programming, using concepts of complexity and chaos as guidelines. He tries to address the question of disrupted continuum, interferences and representation of concepts by using physics of sound and error/artifact magnification. He merges visual art, music composition, physical approach of sound art and data visualization by creating advanced programmed installations and audio/visual live performances. Julien Bayle is a multidisciplinary and independent artist based in France and working at the juncture of sound & visual. There are no pre- recorded footages used in ALPHA, only 3D rendering, with the idea of producing and generating each time a new matter. I left room for chance (I am talking about "constrained chance") as a part of the performance.
#Max msp performance generator
The visual generator is a complex system I wanted to be able to react to the sound each time differently. I created the sound analysis system in order to extract the meaningful elements from the sound at each moment of the performance, feeding the visual generator with information about the noisiness of the sound, its spectrum content and basic time-based data. The visual system analyses sound in real time and dynamically generates the elements and structures displayed on the screen during the performance. I progressively grew music structures and designed the visuals generation system at the same time. I designed and composed the first version during the summer 2014 by using a very new creative process. Jam session for workshop participants + A/V performance ALPHA:ĪLPHA is a live performance merging sound and visuals into a dense and immersive matter. Each participant will receive a certificate signed by the trainer in the end of this workshop explaining that she/he attended his workshop. Julien Bayle is also Ableton Certified Trainer.

– Day 5: Finalizing our systems and preparing for a small audiovisual performance. – Day 4: Optimizing data & sound routing specifically for live performance. – Day 3: Generating and altering visuals: Using music data (MIDI, Tempo, OSC), Extracting and using sound descriptors (centroid, frequency peaks, noisiness & much more). – Day 2: Designing small visuals systems in Jitter. Using pre-existing videos, webcam flow. Using 3D realtime rendering.
#Max msp performance Patch
– Day 1: Introduction to main features of Ableton Live & MaxMSP software, including examples related to an audio-reactive visual system design. Preparation of a global liveset and a basic Jitter patch for starting communication. Soundflower & Jack inter-application audio-routing, MIDI Yoke & IAC Bus.
#Max msp performance how to
This information will give an insight on how to use these kinds of setups for autonomous audio-reactive visuals and installations.

Then we will be learning how to use this data to generate & alter visuals in a live performance context. We will be exploring advanced audio-analyzing strategies, and will be analyzing specific music data.

We will be using using Ableton Live as a sound and data source, and will make it communicate with MaxMSP. In this workshop we will be working on personal projects that are live audio-visual performances. Create your live A/V system using Ableton Live + MaxMSP + Jitter Workshop, jam session and A/V performance ALPHA

